Rockstar clarified the teleporting bottle logic in GTA 6 during a chat with Jason Schreier, admitting they prioritized fun over realism. The developer questioned if players should have to simulate real-world steps like fetching beer from a fridge and paying manually at a counter. They suggested that excessive simulation reduces game enjoyment and asked at what point the experience becomes less fun.
0mo
Rockstar clarified the teleporting bottle logic in GTA 6 during a chat with Jason Schreier, admitting they prioritized fun over realism. The developer questioned if players should have to simulate real-world steps like fetching beer from a fridge and paying manually at a counter. They suggested that excessive simulation reduces game enjoyment and asked at what point the experience becomes less fun.
0mo
Henüz yorum yok. İlk yorumu sen yap!
Yorumlar
Henüz yorum yok. İlk yorumu sen yap!